Wednesday, 30 January 2013
Revolution Is Here
So I'll start with the multiplayer maps. The new maps have added a bit of freshness to the online multiplayer because playing the same 4 maps seemingly all the time can be a bit tedious (Hijacked anyone?). The 4 new maps have a variety of slightly different dynamics around the levels, with things such as the flooding of part of the Hydro map & the moving Cable Cars on Downhill. These add the need to remember your surroundings or the game itself will kill you if you get in the way of them.
Spawning has always been a major issue in COD but without those issues, you still wouldn't be to far away from an enemy when you spawn. The new maps have so many different ways to get around the maps and cut-ways making the journey shorter from one side to the other. After a few games online you soon start to realise that 'Spawn Camping' seems to have gotten alot easier in these maps.
That aside these new multiplayer maps are good, they are not amazing, but they are good. They inject the new settings that full time Call of Duty players have needed for a little while now and a new gun that is a great gun but time will tell if it is soon to become the only gun that most non-snipers use.
After a few more games online I will skip over the Turned mode.
So finally Die Rise. Now I've heard a mixed bunch of replies to this ranging from; 'this is an awesome map' all the way to 'this is fucking shit'. I personally think this map is very good and provides zombie players with a more close quarters environment that adds even more of a challenge to the game mode. I've played a few games on there now and I am still managing to get lost in the buildings, opening doors to corridors that I've not been down yet. I think the Easter Egg for this map is going to be hard but hopefully rewarding and not a 'thank fuck that's done' moment.
All in all I think the map pack is a pretty good one and like so many people I'm more interested in where this Zombie's story-line is going to take us over the coming months.
The personal highlight of the bundle for me is Die Rise, but when you play with a bunch of guys who scream like girls when a zombie turns up out of nowhere, it's always going to be fun.
Saturday, 26 January 2013
I Have A Dream
I have a dream readers: a dream of a land of Call of Duty where the spawning actually works, jumping is only possible when climbing obstacles, going prone is a thing of the past and finally a land where Sniper Rifles are no more.
Don't get me wrong I like Black Ops 2 and, for my time, have liked most the previous incarnations but every single COD title has infuriated me to the point of selling it because of some or normally all of the reasons listed above.
You see my growing hatred for Black Ops 2 stems from constantly being killed after spawning infront of the enemy team/players. From being constantly killed time after time by snipers and people quick scoping. Finally from dying after almost killing a player only for them to either jump in the air or dive to prone and then to kill me.
I am aware that these are probably considered as minor inconviences by some people but I know I am not the only person who is growing even more hatred for a game they want to love.
I know this won't happen but as I said it is just a dream and I just have to deal with it. If you feel the same then let me know via a comment, twitter or the other buttons located above and thanks for reading.
Wednesday, 23 January 2013
Life After Questing: Day 445
So you join me at 8.30am on Fredas the 7th of Sun's Dusk and I'm am currently outside High Gate Ruins after receiving a tip off ages ago about there being a source of power here and maybe even a Dragon Priest. I am fully kitted out in my Ancient Falmer armour and attempting to fight off any enemies with a Dragonbone Greatsword; a two-handed weapon that I am not great at using.
As soon as I enter the ruins I find a dead Draugr on the floor which makes me wonder if I may have fleetingly visited these ruins before but as I continue through to the next room I meet a woman called Anska. She's just stood there doing nothing as if she has been waiting for me. We talk and I discover that the ruins are the home of the tomb of the long dead priest Vokun (jackpot), and that she needs my help retrieving a scroll from within the tomb. This essentially means that she's too chicken to go it alone and wants me to kill everything and get attacked by everything instead of her. However I am a nice guy (only been to prison once and that was a stray fireball during a Dragon attack), so I offer to help.
We head into the next area and get attacked by three Draugr that I dispatch of quickly and we continue deeper into the ruin. As we delve further it becomes apparent that I'm a little rusty at ruin exploration as I set off a trap and get a face full of wooden spikes but Anska actually killed a few Draugr. However rusty my exploration is, my puzzle solving skills are as sharp as ever and after taking less than a minute to solve a lever puzzle we are on our way again and into the catacombs.
After dispatching a load of Draugr Deathlords, a generic Dragon Priest and saving Anska's ass countless times we arrived in Vokun's Throne Room. Vokun attacked us but it would seem he is not as big as he was made out to be as he went down like a sack of potatoes. In the chamber behind I found a word wall and learnt a new word for the Storm Call shout. I explored the room some more for more loot before I realised that Anska was still following me, waiting for me to pick up the scroll she came here for off the table next to her and personally hand it to her. Why are all the citizens of Skyrim so lazy and useless?
With that part of the quest completed in just a mere 10 hours I left Anska to her own devices inside the ruins and headed outside, where I had an Ale and some vegetable soup and headed off home, up the road my second build Winstad Manor. Only to get there to find a Giant attacking my house, so had to kill him before I could properly rest for the night.
It's been a long day and quite a proportion of me doesn't actually miss questing after today. I think I might just have to stick to being a normal man about the house kind of guy. Today has made me realise one other thing actually: it's a good job that potions don't have a use by date.
Monday, 21 January 2013
Adrian Van Oyen
Life After Questing: Day 442
Sunday, 20 January 2013
Introduction to...Simon
The above picture is of my main character in Skyrim; named Simon obviously. Now over the past year I have seen many blogs solely detailing various ways of playing the game, people's day to day lives and adventures in the land of Skyrim. I thought I would do posts every now and again detailing my life in Skyrim, but with a twist.
You see these posts will be detailing what happens after questing, when all the side quest-lines and the main story is completed. They will be showing just what the Dovahkiin does to pass the time when almost everything is done and work is sparse.
I can't guarentee this will be overly interesting or at all exciting, instead an account of the 'Dragonborn' attempting to adjust to a normal life.
Saturday, 19 January 2013
Tonight's Gaming 19th Jan
Thursday, 17 January 2013
Another One Bites the Dust
DWNTWN
DWNTWN are an electro-pop three piece group hailing from Los Angeles. They released two EPs in 2012; Cowboys & The Red Room , both of which are brilliant pieces of work. The songs themselves are very catchy, and you'll find yourself returning to them countless times. I feel they are not as big as they should be but here's to hoping that 2013 will be the year that more and more people discover them & the quality music they produce.
I'm not overly great at writing about music and feel that the best way to know if you are going to like a band is not to read about the songs indepth but to listen to them. With that in mind below I have posted the video of their live performance of my personal favourite track 'Believe Me' on The Weekly Comet.
Do check out their website where you can listen to their tracks, and don't forget to give them a follow on Twitter and Like their Facebook page (links posted below video).
DWNTWN Website: http://www.dwntwnmusic.com/
DWNTWN Facebook: http://www.facebook.com/dwntwnmusic
DWNTWN Twitter: https://twitter.com/dwntwnmusic
Wednesday, 16 January 2013
Utopia
Black Ops 2 Challenge Guides
Tuesday, 15 January 2013
The Death of HMV
So my views on this; well at first it will be a great shame to lose another well known & established high street stores but it's not a surprise to me. If you follow the financial side to this whole story you will have realised that it's a surprise that HMV has lasted this long as it's been limping on for a couple of years now.
Now I don't know the full ins & outs of the business or how it operates but the pricing system within the chain has been somewhat off the mark. If you look at videogames for example, HMV was generally the most expensive store on the high street for them. For a store that dedicates sections to videogames you kind of want to be competing with other stores like GAME & CeX for lowest prices wherever you can & not generally being the most expensive; therefore the generally avoided store.
But then again I know that generally a high street store can't really compete to well with the online market and generally that is where most consumers now are going. You don't even need to really own DVD's or CD's anymore now that there is itunes, Spotify, Netflix, Lovefilm and various other online streaming services/stores. The future itself isn't looking to bright for most some stores on our high streets but then again you can sometimes turn things around.
Take GAME for example, a couple of months ago they were going under and now they are doing quite well for themselves. I believe that this has come from the more interactive/personal approach the company has taken now. Each store now has their own social media forum, stage special events for gamers and there is generally a more personal touch now whereas a year ago I didn't like GAME because, to me, it felt like a cold & heartless store & company.
I genuinely hope that HMV doesn't disappear completely and like GAME, can find a way to bring itself back from the brink.